

Starting on the geoscape layer, one thing that I really like about PP is that it forces you to spread soldiers out amongst different bases so you can respond to events all over the world.

Notice that I’m not saying PP made me want to play Firaxis’s Xcom, it specifically made me want to play the Long War 2 mod because I find unmodded Xcom 2 or WOTC to be so vanilla and basic that I’d rather just play LW2. Now this isn’t a diss thread or a complaint thread, but I think that this observation is worth a look for the sake of Phoenix Point’s future- which is a game I’d like to see succeed eventually. The above command example works on WOTC.As the title says, after hours and hours of playing Phoenix Point in the end it just made me really want to play Xcom 2’s Long War 2 mod, and not more Phoenix Point. This console command would set the Aim stat (stat ID eStat_Offense) of the character with the name "Amy Ryan" to 90. SetSoldierStat eStat_Offense 90 "Amy Ryan" 1 War of the Chosen This command would set the health stat of the soldier with name Adrianna Meer to 80. This console command would set the critical chance when flanking for the soldier Caleb Murray to 100%. SetSoldierStat eStat_FlankingCritChance 100 Caleb Murray Specify '0' (without quotes here) to not change the soldier's base stat.įind below working examples of the SetSoldierStat command. Specify '1' (without quotes) here to change the soldier's base stat. Only required if you are playing with the WOTC DLC. If this command isn't working, try putting the name in quotation marks - e.g. The name of the soldier that you wish to set the stat of.

The ID of the soldier's stat you wish to change the value of.

If you are using the WOTC DLC, you will also need to specify the 0/1 argument at the end of the command. See commands.gg/xcom2/setsoldierstat for stat IDs. This console command will set the stat of the specified solider to the specified value.
